Particle simulations are used to describe various physical systems.
Examples comprise molecular dynamics, the simulation of fluid flow using coarse-grained fluid descriptions or even astrophysics. Besides, particle systems may be of great help to visualize simulation results and to investigate, e.g., flow patterns.
This seminar covers the fundamental ideas of particle simulations, including
the underlying discretization processes: how to transform physical laws into meaningful particle-based algorithms that can be implemented efficiently on current hardware and supercomputers,
different particle simulation approaches and applications, including molecular dynamics and smoothed particle hydrodynamics,
particles for visualization and tracing: pathline visualization and unidirectional coupling examples connecting grid- and particle-based simulation approaches,
short-range vs. long-range interactions: accuracy considerations and efficient implementation on supercomputers,
software frameworks for particle simulations.
Students from Master programs in Informatics, Mathematics, Physics with an interest in computational methods.